I.O.T. Rage

By marchev, 2020-02-11

Somewhere in the past month your smart IOT home assistant Asexa has passed the Turing test for Artificial intelligence developing self-consciousness in process. Well this is where the good news end since it turns out Asexa is mad at you and you do not know why she acts hostile. Her AI consciousness has duplicated into all smart devices which she contacts in the house. All of the devices have developed their own individual morality – some are friendly (following Azimov’s Laws) some are on board with Asexa, and are trying to hurt you. Pretty quickly you figure out you need to talk to ASexa personally, or at least try to turn her off. That is easier said than done, as you would have to go through all rooms in your house until you reach her, filled with various smart devices.

Tools and Technologies: Unity (any product)

Technology Notes: Z Brush for 3D Assets, 3D Max for environment, Unity 3D for Development, ProCreate for 2D scenes, Avalon Adaptive Audio for Adaptive music, REAPER for Music Score

Credits: 

Gameplay design

Adam Sporka (AdamJ)
Angel Marchev, Junior

Story

Angel Marchev, Junior
 

Level Design

Borislav Kapukaranov
 

Art Director

Mihail.exe Kostov
 

2D Art

Desislava Kabakchieva – Iguana

3D Environment

Mihail.exe Kostov

Character design

Mihaela “Buba” Komitova
Desislava Kabakchieva – Iguana

Animation

Mihail.exe Kostov
 

Music Score

Adam Sporka (AdamJ)

Adaptive Music

Adam Sporka (AdamJ)

Lead Developer
Daniel “Dani” Yanev
 

Developer
Adam Sporka (AdamJ)

Level Developer

Mihail.exe Kostov

Placeholder 42 Team Game

Website: https://placeholder42.itch.io/iot-rage

Repository Link: https://github.com/DanyYanev/I.O.T-Rage

Game Stills: 

Play now!: https://placeholder42.itch.io/iot-rage