Somewhere in the past month your smart IOT home assistant Asexa has passed the Turing test for Artificial intelligence developing self-consciousness in process. Well this is where the good news end since it turns out Asexa is mad at you and you do not know why she acts hostile. Her AI consciousness has duplicated into all smart devices which she contacts in the house. All of the devices have developed their own individual morality – some are friendly (following Azimov’s Laws) some are on board with Asexa, and are trying to hurt you. Pretty quickly you figure out you need to talk to ASexa personally, or at least try to turn her off. That is easier said than done, as you would have to go through all rooms in your house until you reach her, filled with various smart devices.
Tools and Technologies: Unity (any product)
Technology Notes: Z Brush for 3D Assets, 3D Max for environment, Unity 3D for Development, ProCreate for 2D scenes, Avalon Adaptive Audio for Adaptive music, REAPER for Music Score
Credits:
Gameplay design
Adam Sporka (AdamJ)
Angel Marchev, Junior
Story
Angel Marchev, Junior
Level Design
Borislav Kapukaranov
Art Director
Mihail.exe Kostov
2D Art
Desislava Kabakchieva – Iguana
3D Environment
Mihail.exe Kostov
Character design
Mihaela “Buba” Komitova
Desislava Kabakchieva – Iguana
Animation
Mihail.exe Kostov
Music Score
Adam Sporka (AdamJ)
Adaptive Music
Adam Sporka (AdamJ)
Lead Developer
Daniel “Dani” Yanev
Developer
Adam Sporka (AdamJ)
Level Developer
Mihail.exe Kostov
Placeholder 42 Team Game
Website: https://placeholder42.itch.io/iot-rage
Repository Link: https://github.com/DanyYanev/I.O.T-Rage
Game Stills:
Play now!: https://placeholder42.itch.io/iot-rage